About and Contact
Thank you for taking the time to look at my website! My name is Jenna Keehn (Deadcrowdesigns/ Deadcrow3dprints), and I have seven years’ experience in 3d modeling, and 5 years’ experience in character art. I attended the Rocky Mountain college of Art and Design, and studied Game Art. Since then, I taught myself the professional character pipeline, and how to effectively use Maya, and Zbrush. I also built a business designing, painting, and selling 3d printed figures, learning how to make effective low poly models that translate into physical products.
Software

Zbrush
Used for all organic modeling, sculpting, some clothing, and high poly details
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Substance Alchemist
Used for creating unique textures

Bambu Slicer
Used for 3d printing models

Maya
Used for Hard surface, retop, some clothing, and rendering

Photoshop
Used for creating character tattoos and details to be projected on the model in Substance Painter

Substance Painter
Used for texturing, and map baking

Premier
Used for video editing
