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About and Contact

     Thank you for taking the time to look at my website! My name is Jenna Keehn (Deadcrowdesigns/ Deadcrow3dprints), and I have seven years’ experience in 3d modeling, and 5 years’ experience in character art.  I attended the Rocky Mountain college of Art and Design, and studied Game Art. Since then, I taught myself the professional character pipeline, and how to effectively use Maya, and Zbrush. I also built a business designing, painting, and selling 3d printed figures, learning how to make effective low poly models that translate into physical products.

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Software 

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Zbrush

Used for all organic modeling, sculpting, some clothing,  and high poly details

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Substance Alchemist

Used for creating unique textures

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Bambu Slicer

Used for 3d printing models

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Maya

Used for Hard surface, retop, some clothing, and rendering

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Photoshop

Used for creating character tattoos and details to be projected on the model in Substance Painter

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Substance Painter

Used for texturing, and map baking

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Premier

Used for video editing 

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Unreal

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Thanks for submitting!

All artwork has been created by Jenna Keehn © 2022-2025

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