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Papa Emeritus 4

I wanted to practice Xgen, so I decided to sculpt the singer of my favorite band using a base mesh I modified in Maya to have better finger, elbow, and knee movement from Riijano on Cgtrader.

 

In Maya I made the base meshes for all the clothing using the quad draw tool, created the UVs, hair, and renders. 

I used Zbrush to sculpt all the anatomy, skin textures, folds on the clothing, and all the detail work on the models.

I made all of the embroidery bases in photoshop, exported them into Substance 3d sampler where I made the thread textures, and placed them in Substance Painter where the rest of the textures and baking were made.

Textures: 4096

Low Poly 130,604 polys

All artwork has been created by Jenna Keehn © 2022-2025

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