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Pyramid
head

        Character practice focused on replicating a design/ concept art.

        Base mesh, head, sword, clothing and background created in Maya

        Sculpting and details done in Zbrush

        Textures made in Substance Painter

        Rendered in Maya

 

Low poly 159,226 quads

High Poly 38.469 Million

All artwork has been created by Jenna Keehn © 2022-2025

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